Both have large turning circles and can struggle to deal damage with their guns. They both require knowledge of when to change ammo type. She does have the Defensive AA consumable and reliable AA, though, so she won't be the first thing that a CV would want to strike.īoth ships can be challenging to play. Her shells have nice penetration capabilities, but she lacks the alpha to do reliable damage. She's designed for a more passive role and is held back by a long reload time, a relatively smaller hitpoint pool, and one less repair party. As she's a german BC, she also has a turtleback that protects her from being citadeled at close range.įlorida is a battleship with a heavy broadside of 12 356mm guns in a 3x4 ABX turret layout. Having low-caliber guns also means that her shells don't carry much alpha potential. Being a battlecruiser with 9 guns 283mm guns in a 3x3 ABX turret layout, she excels at taking out light cruisers and can even deal with DDs if needed but finds it hard to penetrate thick battleship with AP or deal reliable damage with HE. Scharnhorst is a battlecruiser with fast-reloading low-caliber guns and favors close-range, brawling gameplay with her secondaries and torpedoes. What are you looking for in your gameplay?
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